AI Insights · Timothy · April 2023
Top 5 Snake Games in the UK: Q1 2023 Performance
Discover the performance trends of the top 5 snake games in the UK for Q1 2023, highlighting weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 snake games in the United Kingdom exhibited varied performance metrics across downloads, revenue, and active users. Here’s a detailed look at how these games fared.
Snake.io - Fun Online Snake from Kooapps saw a notable fluctuation in weekly downloads, starting at 69.5K in late December and gradually declining to around 27.9K by the end of March. The game's weekly revenue also showed some variability, peaking at approximately $564 in late December and settling around $385 by the end of the quarter. Active users remained relatively stable, hovering around 274K to 316K throughout the period.
Snake Run Race・3D Running Game by Freeplay LLC began the quarter with 35.8K downloads, spiking to 54.4K in the first week of January, and then gradually declining to about 22.4K by the end of March. Revenue for this game saw a steady increase, starting at $1 in mid-January and reaching $91 by mid-March. The active user base showed a gradual increase from 101K to 114K over the quarter.
slither.io from Lowtech Studios LLC experienced a decrease in weekly downloads, starting at 27.8K in late December and dropping to about 10.1K by the end of March. Revenue remained modest, fluctuating around the $20 to $46 range. Active users also saw a decline, starting at 197K and settling around 125K towards the end of the quarter.
Snake Crusher by SUPERSONIC STUDIOS LTD had a significant drop in weekly downloads, starting at 43.4K in late December and decreasing to approximately 2.2K by the end of March. The game did not generate notable revenue during this period. Active users followed a similar trend, decreasing from 52K to around 25K by the end of the quarter.
SSSnaker from HABBY showed remarkable growth in both downloads and revenue. Starting with minimal downloads in early January, the game saw a massive increase to 21.2K by the end of March. Revenue also surged significantly, reaching around $13.5K by the end of the quarter. Active users reflected this growth, increasing from 235 to about 36.3K.
These performance insights are derived from Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.